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Gamasutra Interview

I sat down recently with Christian Nutt from Gamasutra to talk about the MMO genre, and some of the challenges ahead for all of us working in this space. It elaborates on a few of the thoughts that have been fueling my thoughts on how we have to adapt to an ever evolving marketplace. 

We talk about evolving expectations, the need for more systems driven design, and whether we can start to build more organically in the future.

You can find the whole interview here


GDC Europe 2012 1354448454211551814

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