[About Me]
My name is Craig Morrison, an occasional daydreamer, enthusiastic but novice photographer, artist, writer, and creatively curious creature who has made a living making video games for almost twenty years now.
I currently make that living with the awesome folks at Blizzard Entertainment in Irvine, California, where I am a Principal Designer on World of Warcraft.
I currently make that living with the awesome folks at Blizzard Entertainment in Irvine, California, where I am a Principal Designer on World of Warcraft.
I have a passion for game design, and in particular massively multiplayer and online gaming.
Previously I spent almost a decade working with Norwegian developer Funcom on Massively Multi-player Online games (MMOs) like Anarchy Online, Age of Conan, and The Secret World.
I also currently lecture and teach Game Design at the University of California, Irvine as part of their Computer Game Science (CGS) major.
I am lucky enough to get opportunities to be asked to speak about games, meet interesting new people, and share experiences and stories at conventions, trade shows, and other events.
I am lucky enough to get opportunities to be asked to speak about games, meet interesting new people, and share experiences and stories at conventions, trade shows, and other events.
GAME CREDITS
Blizzard
- World of Warcraft Classic (Design Manager 2018) (PC)
- World of Warcraft - Battle for Azeroth (Design Manager 2018) (PC)
- World of Warcraft - Legion (Design Manager 2016) (PC)
- World of Warcraft - Warlords of Draenor (Design Manager 2014) (PC)
Funcom
- The Secret World (Creative Director, Montreal Studio 2012) (PC)
- Age of Conan - Savage Coast of Turan (Game Director and Executive Producer 2011) (PC)
- Age of Conan - Unchained (Game Director and Executive Producer 2011) (PC)
- Age of Conan - Rise of the Godslayer (Game Director and Executive Producer 2010) (PC)
- Age of Conan (Game Director and Executive Producer 2008 - 2013) (PC)
- Pets Versus Monsters (Concept and Design 2008, Executive Producer 2010 - 2012) (PC)
- Anarchy Online (Designer, Game Director and Producer 2007 - 2008) (PC)
- Anarchy Online - Lost Eden (Designer, Project Management (2006 - 2007) (PC)
- Dreamfall (Community Management 2004 - 2006) (PC / XBox)
- Age of Conan (Community Management 2004 - 2006) (PC)
THE BUSINESS STUFF {My LinkedIn Profile}
ART
A dangerous amateur, I've always turned to art as another creative pastime. My current outlet for that being digital portraits drawn on my iPad Pro.
PHOTOGRAPHY
Another hobby, and something that provides me with a way that I enjoy seeing the world. Wherever I go, my camera tends not to be too far behind!
A dangerous amateur, I've always turned to art as another creative pastime. My current outlet for that being digital portraits drawn on my iPad Pro.
PHOTOGRAPHY
Another hobby, and something that provides me with a way that I enjoy seeing the world. Wherever I go, my camera tends not to be too far behind!
WRITING
The thing I most love doing if left to my own devices, but don't always get the time to work on, which is only fine given that I love my day job. This has also mutated into experiments with audio stories!
The thing I most love doing if left to my own devices, but don't always get the time to work on, which is only fine given that I love my day job. This has also mutated into experiments with audio stories!